WoW Dragonflight: PvP

The dragons are unleashed, Dragon Flight becomes the next extension for World of Warcraft . But even if there were all sorts of info at the Announcement Stream from Blizzard (on 19 April 2022), for example to the four zones of dragon islands or for the new caller class , many questions remained unanswered. Which innovations are planned for the PVP area? Good that there was numerous interviews after the event that bring something to light into the dark.

PvP clothes like in Wod!

WoW Dragonflight PvP Interview w/ Brian Holinka & Bajheera - (Solo Queue, Gear, Rewards & More!) Game Designer Brian Holinka talked about the well-known WOW player and Streamer Bajheere about DragonFlight and Wotlk Classic . An exciting knowledge from the conversation: The developers want to offer PVP equipment with the new extension, which each has a different IMLEVEL in the PVE and PVP area - ie as at the time in Warlords of Draenor.

The conquest clothes should then have an item level, which corresponds to the ITemlevel from the mythical RAID range. As soon as you leave the PVP content, the Itemlevel changes, however, and here is then a system as in Shadowlands, the PVE ITemlevel of the items can be upgraded from a basic Itemlevel with honor. Your rating should determine up to which ITemlevel the resolutions are possible. These evaluations have no influence on the PVP area and the PVP ITemlevel. That always stays the same.

Returning the PVP dealer was a success

In a group interview, Game Director Supplemented Ion Hazzikostas (Via Wowhead): With some Shadowlands features, Blizzard is very satisfied. The developers, for example, values the return of the PVP dealers in combination with the big treasury as a success. Less well, in players, the small-scale appreciation of PVP items arrived to keep up to the battlefields and in the arenas.

The new system should limit the small-scale upgrade to the optional PVE area. In the PVP, however, conquest items should automatically represent the best possible option, and since all conquest carriers have the same ITemlevel, the skill of the player will play a much bigger role again. What do you think about this solution?

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